Advertisement

Results for "Author: fiore research"

ASP_Volume3 #53718
Holodeck raycaster

This is an incomplete raycaster program similiar to Wolfenstien. Please vote for my excellent code. It does not yet have enemies, or animated walls, ect. If anyone has any suggestions I would greatly appreciate them. This program uses DirectX only for fullscreen, quick blitting, the rest is pure VB.

4_2005-2006 #159015
Holodeck raycaster

This is an incomplete raycaster program similiar to Wolfenstien. Please vote for my excellent code. It does not yet have enemies, or animated walls, ect. If anyone has any suggestions I would greatly appreciate them. This program uses DirectX only for fullscreen, quick blitting, the rest is pure VB.

5_2007-2008 #181533
Holodeck raycaster

This is an incomplete raycaster program similiar to Wolfenstien. Please vote for my excellent code. It does not yet have enemies, or animated walls, ect. If anyone has any suggestions I would greatly appreciate them. This program uses DirectX only for fullscreen, quick blitting, the rest is pure VB.

6_2008-2009 #204051
Holodeck raycaster

This is an incomplete raycaster program similiar to Wolfenstien. Please vote for my excellent code. It does not yet have enemies, or animated walls, ect. If anyone has any suggestions I would greatly appreciate them. This program uses DirectX only for fullscreen, quick blitting, the rest is pure VB.

7_2009-2012 #226569
Holodeck raycaster

This is an incomplete raycaster program similiar to Wolfenstien. Please vote for my excellent code. It does not yet have enemies, or animated walls, ect. If anyone has any suggestions I would greatly appreciate them. This program uses DirectX only for fullscreen, quick blitting, the rest is pure VB.

Languages
Top Categories
Global Discovery