Advertisement
6_2008-2009 Games #206523

RayCasting

NEW UPDATE HERE! CHECK README.TXT FOR DETAILED INFO! This is a simple example of how to "ray-cast"! It's a very simple techinc, when you get to understand it. This is how good old DOOM and WOLFENSTEIN 3D is made, they also used ray-casting/ray-tracing. So they are not really 3D-games, just simulated 3D!! You don't have to have a very good computer to run this. And NO 3d-card is needed, altough it might make it run faster! I've seen so many examples of raycasting, but I didn't find anyone that runs fast on my computer, at least not made in VB! So I decided I'd make one, that isn't really that complex just to show how it's done!! :o)

AI

Shrnutí AI: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.

Zdrojový kód
original-source
Upload
Původní komentáře (3)
Obnoveno z Wayback Machine