Advertisement
5_2007-2008 DirectX #194103

Post-Processing With Pixel Shaders (Bloom)

Usage of render targets and pixel shaders to create a post-processing bloom effect. See !readMe.txt inside archive for more info.

AI

KI-Zusammenfassung: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.

Quellcode
original-source
Upload
Originalkommentare (3)
Wiederhergestellt von der Wayback Machine