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Results for "Author: joost"

ASP_Volume3 #65577
Elysium Source (2d MMORPG)

This code lets you make an entire ORPG (limited by the max of Winsock, which can be replaced by Sox, to increase online user capacity) or even an ORPG engine. It has all the features a decent MMORPG needs, guilds, melee, magic and ranged combat, basic AI, easy to use map-editor, etcetera.

4_2005-2006 #170874
Elysium Source (2d MMORPG)

This code lets you make an entire ORPG (limited by the max of Winsock, which can be replaced by Sox, to increase online user capacity) or even an ORPG engine. It has all the features a decent MMORPG needs, guilds, melee, magic and ranged combat, basic AI, easy to use map-editor, etcetera.

5_2007-2008 #193392
Elysium Source (2d MMORPG)

This code lets you make an entire ORPG (limited by the max of Winsock, which can be replaced by Sox, to increase online user capacity) or even an ORPG engine. It has all the features a decent MMORPG needs, guilds, melee, magic and ranged combat, basic AI, easy to use map-editor, etcetera.

6_2008-2009 #215910
Elysium Source (2d MMORPG)

This code lets you make an entire ORPG (limited by the max of Winsock, which can be replaced by Sox, to increase online user capacity) or even an ORPG engine. It has all the features a decent MMORPG needs, guilds, melee, magic and ranged combat, basic AI, easy to use map-editor, etcetera.

7_2009-2012 #238428
Elysium Source (2d MMORPG)

This code lets you make an entire ORPG (limited by the max of Winsock, which can be replaced by Sox, to increase online user capacity) or even an ORPG engine. It has all the features a decent MMORPG needs, guilds, melee, magic and ranged combat, basic AI, easy to use map-editor, etcetera.

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