Results for "Author: rmd software"
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*
You don't need anymore to click on icons or browse the start menu : you just have to say the name of the app and it opens it! Fully customizable, an option to run the program at system startup...
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*