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Results for "Author: patrick gallagher"

2002ASP #7596
SC0255Trainer (Starcraft hack & class you can use!, back again because zip was corrupted)

"Open source, open mind..." I wrote this code a long time ago, but have only decided to submit it now. This code contains an easy-to-use class and procedure for creating hacks for games. All you would need to create your own would be the memory addresses of somethings in the game you wish to change, and then follow the formula that I have to complete the process. This example I have gives certain things for the Zerg race in starcraft, such as an instant upgrader and a Battle.net disconnector (which doesn't always work, and I stopped working on this project long ago). Try it out, and maybe it can help you create your own trainer.

2002ASP #7597
Password Protected Program

This code password protects a program and has an example of it by protecting an OpenGL window. It can be used for protecting simple functions or actions also.

2002C #16200
SC0255Trainer (Starcraft hack & class you can use!, back again because zip was corrupted)

"Open source, open mind..." I wrote this code a long time ago, but have only decided to submit it now. This code contains an easy-to-use class and procedure for creating hacks for games. All you would need to create your own would be the memory addresses of somethings in the game you wish to change, and then follow the formula that I have to complete the process. This example I have gives certain things for the Zerg race in starcraft, such as an instant upgrader and a Battle.net disconnector (which doesn't always work, and I stopped working on this project long ago). Try it out, and maybe it can help you create your own trainer.

2002C #16201
Password Protected Program

This code password protects a program and has an example of it by protecting an OpenGL window. It can be used for protecting simple functions or actions also.

2002VB #24804
SC0255Trainer (Starcraft hack & class you can use!, back again because zip was corrupted)

"Open source, open mind..." I wrote this code a long time ago, but have only decided to submit it now. This code contains an easy-to-use class and procedure for creating hacks for games. All you would need to create your own would be the memory addresses of somethings in the game you wish to change, and then follow the formula that I have to complete the process. This example I have gives certain things for the Zerg race in starcraft, such as an instant upgrader and a Battle.net disconnector (which doesn't always work, and I stopped working on this project long ago). Try it out, and maybe it can help you create your own trainer.

2002VB #24805
Password Protected Program

This code password protects a program and has an example of it by protecting an OpenGL window. It can be used for protecting simple functions or actions also.

ASP_Volume2 #40523
Password Protected Program

This code password protects a program and has an example of it by protecting an OpenGL window. It can be used for protecting simple functions or actions also.

ASP_Volume2 #40622
Game for 2DPOWER Graphics Engine

This is, as the name states, a 2d graphics engine using DirectX. It is a great thing for small 2d games, such as the one shown in the screenshot. It might be a bit slow if you do not use a newer computer, but still is a way to learn to program games easily. It does all of the API stuff for you and all the main DirectInput and DirectX stuff so all you have to do is include this file in your project. Enjoy!

ASP_Volume2 #41355
Legends of Evil RPG with Level Editor and featuring FileLump 1.5!!!!!!

This is an RPG on my BruteForce DirectX graphics engine

ASP_Volume3 #51991
Password Protected Program

This code password protects a program and has an example of it by protecting an OpenGL window. It can be used for protecting simple functions or actions also.

ASP_Volume3 #51992
SC0255Trainer (Starcraft hack & class you can use!, back again because zip was corrupted)

"Open source, open mind..." I wrote this code a long time ago, but have only decided to submit it now. This code contains an easy-to-use class and procedure for creating hacks for games. All you would need to create your own would be the memory addresses of somethings in the game you wish to change, and then follow the formula that I have to complete the process. This example I have gives certain things for the Zerg race in starcraft, such as an instant upgrader and a Battle.net disconnector (which doesn't always work, and I stopped working on this project long ago). Try it out, and maybe it can help you create your own trainer.

ASP_Volume3 #51993
Game for 2DPOWER Graphics Engine

This is, as the name states, a 2d graphics engine using DirectX. It is a great thing for small 2d games, such as the one shown in the screenshot. It might be a bit slow if you do not use a newer computer, but still is a way to learn to program games easily. It does all of the API stuff for you and all the main DirectInput and DirectX stuff so all you have to do is include this file in your project. Enjoy!

ASP_Volume3 #51994
Legends of Evil RPG with Level Editor and featuring FileLump 1.5!!!!!!

This is an RPG on my BruteForce DirectX graphics engine

C_Volume2 #81585
Password Protected Program

This code password protects a program and has an example of it by protecting an OpenGL window. It can be used for protecting simple functions or actions also.

C_Volume2 #81684
Game for 2DPOWER Graphics Engine

This is, as the name states, a 2d graphics engine using DirectX. It is a great thing for small 2d games, such as the one shown in the screenshot. It might be a bit slow if you do not use a newer computer, but still is a way to learn to program games easily. It does all of the API stuff for you and all the main DirectInput and DirectX stuff so all you have to do is include this file in your project. Enjoy!

C_Volume2 #82394
Legends of Evil RPG with Level Editor and featuring FileLump 1.5!!!!!!

This is an RPG on my BruteForce DirectX graphics engine

Java_Volume1 #100129
Password Protected Program

This code password protects a program and has an example of it by protecting an OpenGL window. It can be used for protecting simple functions or actions also.

Java_Volume1 #100228
Game for 2DPOWER Graphics Engine

This is, as the name states, a 2d graphics engine using DirectX. It is a great thing for small 2d games, such as the one shown in the screenshot. It might be a bit slow if you do not use a newer computer, but still is a way to learn to program games easily. It does all of the API stuff for you and all the main DirectInput and DirectX stuff so all you have to do is include this file in your project. Enjoy!

Java_Volume1 #100961
Legends of Evil RPG with Level Editor and featuring FileLump 1.5!!!!!!

This is an RPG on my BruteForce DirectX graphics engine

1_2002 #111558
SC0255Trainer (Starcraft hack & class you can use!, back again because zip was corrupted)

"Open source, open mind..." I wrote this code a long time ago, but have only decided to submit it now. This code contains an easy-to-use class and procedure for creating hacks for games. All you would need to create your own would be the memory addresses of somethings in the game you wish to change, and then follow the formula that I have to complete the process. This example I have gives certain things for the Zerg race in starcraft, such as an instant upgrader and a Battle.net disconnector (which doesn't always work, and I stopped working on this project long ago). Try it out, and maybe it can help you create your own trainer.

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