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Results for "Author: poltergeist"

ASP_Volume2 #41371
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

ASP_Volume3 #57331
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

C_Volume2 #82433
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

Java_Volume1 #100977
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

2_2002-2004 #128124
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

3_2004-2005 #146668
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

4_2005-2006 #162628
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

5_2007-2008 #185146
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

6_2008-2009 #207664
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

7_2009-2012 #230182
Some String/Memory Functions in C/ASM (not yet commented)

Some String/Memory Functions in C/ASM (no comments yet) I may submit some comments to when people ask for it. This code is IMO only usefull for who are coding an emulator and need some extra speed, which this code will probably give. Please note that a lot of the ASM code could still be optimized a bit, but that I leave to you ;)

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