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Results for "Author: vulcan"

2002ASP #7339
Cyber Ship

Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.

2002ASP #7340
Fire Effect

A simple fire like effect is drawn onto the screen.

2002ASP #7341
Snaker

Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.

2002ASP #7342
The MVX Game Engine

The MVX Game Engine is a combination of various functions and classes you can use to create your own video games or DirectX8 applications.

2002ASP #7343
mvxParticleEngine2D Example

An example using the 2D particle engine within the MVX Game Engine.

2002ASP #7344
MVX Isometric Tile Engine Example

An example of how to use the MVX Isometric Tile Engine within the MVX Game Engine.

2002ASP #7345
Snaker2

Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.

2002ASP #7346
mvxPong

Its Pong!!!!! An example of making a full app with mvxEngine.

2002C #15943
Cyber Ship

Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.

2002C #15944
Fire Effect

A simple fire like effect is drawn onto the screen.

2002C #15945
Snaker

Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.

2002C #15946
The MVX Game Engine

The MVX Game Engine is a combination of various functions and classes you can use to create your own video games or DirectX8 applications.

2002C #15947
mvxParticleEngine2D Example

An example using the 2D particle engine within the MVX Game Engine.

2002C #15948
MVX Isometric Tile Engine Example

An example of how to use the MVX Isometric Tile Engine within the MVX Game Engine.

2002C #15949
Snaker2

Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.

2002C #15950
mvxPong

Its Pong!!!!! An example of making a full app with mvxEngine.

2002VB #24547
Cyber Ship

Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.

2002VB #24548
Fire Effect

A simple fire like effect is drawn onto the screen.

2002VB #24549
Snaker

Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.

2002VB #24550
The MVX Game Engine

The MVX Game Engine is a combination of various functions and classes you can use to create your own video games or DirectX8 applications.

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