A Virtual Trackball and Quaternion Primer
This program includes a virtual trackball and shows the programmer how to use quaternions to implement natural object rotation in 3-D graphics.
AI
Résumé par IA: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.
Code source
Upload
Commentaires originaux (3)
Récupéré via Wayback Machine