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Results for "Author: marc"

2002ASP #5500
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

2002C #14104
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

2002VB #22708
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

ASP_Volume2 #37896
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

ASP_Volume3 #53822
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

C_Volume2 #78958
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

Java_Volume1 #97502
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

1_2002 #109462
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

2_2002-2004 #124649
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

3_2004-2005 #143193
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

4_2005-2006 #159119
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

5_2007-2008 #181637
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

6_2008-2009 #204155
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

7_2009-2012 #226673
slotmachine

Simple slotmachine I made this slotmachine about 5 years ago, nothing fancy no directX only bitbld api. I didn't know anything about graphics so they were all done in paint. I got bored by the ones I found here so I uploaded this old thing. Hope you like it. (I know this could be better by using DirectX, I simply don't have the time doing that. I translated the comments from Dutch so there could be some errors there...) If you have a slow computer (a 486 when I made this thing) you'll have to change the values a bit to get it working properly (faster).

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