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Results for "Author: blackmushroom"

2002ASP #5323
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

2002C #13927
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

2002VB #22531
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

ASP_Volume2 #35737
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

ASP_Volume3 #52756
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

C_Volume2 #76799
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

Java_Volume1 #95343
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

1_2002 #109285
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

2_2002-2004 #122490
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

3_2004-2005 #141034
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

4_2005-2006 #158053
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

5_2007-2008 #180571
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

6_2008-2009 #203089
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

7_2009-2012 #225607
Animaker

You want to make a jump'n run? Ever thought about how to make the player walk left or jump or press a button? I'm sure you will spend a lot of time (and code) indexing the sprite-frames, countdown the animations and so on... So here's a solution: This application provides an editor to set up animation-sequences and sprite-descriptions from any bitmap. The sprites can even have different sizes! It also features an "engine" (a single module) to add to your game, where you can display your animations with only two lines of code! Useful for jump'n runs or arcade-shooter, although it is NOT a 2D graphic-engine (but easy to use in combination).

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