Results for "Author: chris broadbent"
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube
A simple 3D test i made to help myself get of the ground in 3D, just has basic 3D algoritms. the page i learnt this from is: http://www.geocities.com/SiliconValley/2151/math3d.html You just move the scrollbars of drag on picView to rotate the cube