Three-D (3d) Object Render (engine)
Render 3D Objects using a inputted list of vertices and polygonal planes on a X, Y, Z environment. Originally an Object loader for a scrapped chess game. Render in wireframe or vector shading. It's not very well remarked, but I'm sure most of you will understand it. I hope you like it.
AI
AI 요약: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.
소스 코드
Upload
원본 댓글 (3)
Wayback Machine에서 복구됨