Advertisement
2002ASP Games #4531

Traffic Simulator

Nothing, really, it simulates a basic traffic system. AI tell the cars to keep on route and make them turn at random when they reach a junction. This prog shows how to easy juse arrays in combination with bilblt to make STRATEGY GAME-ENGINES.

AI

AI Samenvatting: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.

Broncode
original-source
Upload
Originele reacties (3)
Hersteld van de Wayback Machine