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Results for "Author: kennyg"

ASP_Volume2 #32384
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

ASP_Volume3 #59360
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

C_Volume2 #73446
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

Java_Volume1 #91990
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

2_2002-2004 #119137
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

3_2004-2005 #137681
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

4_2005-2006 #164657
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

5_2007-2008 #187175
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

6_2008-2009 #209693
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

7_2009-2012 #232211
Dooms Day

Here is a missle command type game i wrote in gwbasic then later ported to vb6. It's a blast to play and the code may have some educational value. It is a fairly simple and neatly written piece of code using linked lists to track screen activity. It has increasingly difficult levels, up to the point of impossible. Levels are fully configurable by the user (# of bombs, smart bombs, missles, speed, etc.) Have fun!

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