Results for "Author: subone"
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The client sends a broadcast packet every second and the server catches it and replies with the server IP. The client can then connect to the server over TCP.
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The server sends a broadcast packet every second and the client catches it and connects to the server via the IP that is contained in the broadcast packet reteived from the server. *** UPDATED! http://pscode.com/vb/scripts/ShowCode.asp?txtCodeId=60934&lngWId=1 ***
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The client sends a broadcast packet every second and the server catches it and replies with the server IP. The client can then connect to the server over TCP.
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The server sends a broadcast packet every second and the client catches it and connects to the server via the IP that is contained in the broadcast packet reteived from the server. *** UPDATED! http://pscode.com/vb/scripts/ShowCode.asp?txtCodeId=60934&lngWId=1 ***
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The client sends a broadcast packet every second and the server catches it and replies with the server IP. The client can then connect to the server over TCP.
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The server sends a broadcast packet every second and the client catches it and connects to the server via the IP that is contained in the broadcast packet reteived from the server. *** UPDATED! http://pscode.com/vb/scripts/ShowCode.asp?txtCodeId=60934&lngWId=1 ***
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The client sends a broadcast packet every second and the server catches it and replies with the server IP. The client can then connect to the server over TCP.
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The server sends a broadcast packet every second and the client catches it and connects to the server via the IP that is contained in the broadcast packet reteived from the server. *** UPDATED! http://pscode.com/vb/scripts/ShowCode.asp?txtCodeId=60934&lngWId=1 ***
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The client sends a broadcast packet every second and the server catches it and replies with the server IP. The client can then connect to the server over TCP.
This is two applications; a client and a server application. It uses a combination of UDP broadcast packets and TCP client/server protocol to connect. The server sends a broadcast packet every second and the client catches it and connects to the server via the IP that is contained in the broadcast packet reteived from the server. *** UPDATED! http://pscode.com/vb/scripts/ShowCode.asp?txtCodeId=60934&lngWId=1 ***