Advertisement
6_2008-2009 DirectX #216601

Procedural Sky

Dynamic procedural sky hemisphere based on perez all-weather sky color model. Use W,S keys to change sun angle; A,D - adjust turbidity; SPACE - toggles zenith viewport.

AI

Resumo por IA: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.

Código fonte
original-source
Upload
Comentários originais (3)
Recuperado do Wayback Machine