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Results for "Author: sonic"

2002ASP #1405
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

2002C #10009
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

2002VB #18613
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

ASP_Volume2 #34214
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

ASP_Volume3 #46109
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

C_Volume2 #75276
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

Java_Volume1 #93820
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

1_2002 #105367
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

2_2002-2004 #120967
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

3_2004-2005 #139511
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

4_2005-2006 #151406
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

5_2007-2008 #173924
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

6_2008-2009 #196442
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

7_2009-2012 #218960
Verme - a famous worm game

This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.

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