Code for Flash like PATH ANIMATION in your game
Want to move objects in a smooth curves. A catmull-rom Path moving algorithm is presented here. This very simple program show you how to: 1) Create smooth path interpolations with the Catmull-rom algorithm (Curve passes smoothly through the control points you provide). 2) Move objects through the path generated. Forward referencing is used to solve the Catmull-rom cubical equation, where adding the third dimension is just that easy as a Copy-Paste operation.
AI
ИИ-обзор: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.
Исходный код
Upload
Оригинальные комментарии (3)
Восстановлено из Wayback Machine