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Results for "Author: derek hall"

2002ASP #716
500 Sprites

500 sprites using Bit Blit with collision detection. How many frames per second can you achive? No timer used.... Only a loop with

2002ASP #717
Pong 2000 with Sound,Bitblit and AI instructions

!Pong 2000 with Sound,Bitblit and AI instructions, Made so you guys can start to program correctly. Those of you that ask how I do it, well here is the source code for you to ponder over.... Have fun, coz I do.

2002ASP #718
Multi-purpose control slider, progress bar

Full source.... Create an OCX active control, this shows you a design for progress bar that can be used for volume, counting and equalizer. various colour rainbows and sizes. Try it out

2002ASP #719
Pic View 2002

Remember to vote for me.... This is a directory picture viewer It can handle up to 32000 pictures. Double click pics to view, use +,- and number keys to zoom, 0 = resets to original size and arrow keys to scroll. A Previous posting was missing a file, I have deleted it. Now with source for OCX and shows how to use it, EXE is included and virus free... Do not run EXE if you can compile a new one. please do that.

2002ASP #720
A TTT Millennium game

Artificial intelligence or just some thought and good coding? Be a JUDGE! You decide... New Version just updated code. When compiled the if * and * and * then failed to work correctly

2002C #9320
500 Sprites

500 sprites using Bit Blit with collision detection. How many frames per second can you achive? No timer used.... Only a loop with

2002C #9321
Pong 2000 with Sound,Bitblit and AI instructions

!Pong 2000 with Sound,Bitblit and AI instructions, Made so you guys can start to program correctly. Those of you that ask how I do it, well here is the source code for you to ponder over.... Have fun, coz I do.

2002C #9322
Multi-purpose control slider, progress bar

Full source.... Create an OCX active control, this shows you a design for progress bar that can be used for volume, counting and equalizer. various colour rainbows and sizes. Try it out

2002C #9323
Pic View 2002

Remember to vote for me.... This is a directory picture viewer It can handle up to 32000 pictures. Double click pics to view, use +,- and number keys to zoom, 0 = resets to original size and arrow keys to scroll. A Previous posting was missing a file, I have deleted it. Now with source for OCX and shows how to use it, EXE is included and virus free... Do not run EXE if you can compile a new one. please do that.

2002C #9324
A TTT Millennium game

Artificial intelligence or just some thought and good coding? Be a JUDGE! You decide... New Version just updated code. When compiled the if * and * and * then failed to work correctly

2002VB #17924
500 Sprites

500 sprites using Bit Blit with collision detection. How many frames per second can you achive? No timer used.... Only a loop with

2002VB #17925
Pong 2000 with Sound,Bitblit and AI instructions

!Pong 2000 with Sound,Bitblit and AI instructions, Made so you guys can start to program correctly. Those of you that ask how I do it, well here is the source code for you to ponder over.... Have fun, coz I do.

2002VB #17926
Multi-purpose control slider, progress bar

Full source.... Create an OCX active control, this shows you a design for progress bar that can be used for volume, counting and equalizer. various colour rainbows and sizes. Try it out

2002VB #17927
Pic View 2002

Remember to vote for me.... This is a directory picture viewer It can handle up to 32000 pictures. Double click pics to view, use +,- and number keys to zoom, 0 = resets to original size and arrow keys to scroll. A Previous posting was missing a file, I have deleted it. Now with source for OCX and shows how to use it, EXE is included and virus free... Do not run EXE if you can compile a new one. please do that.

2002VB #17928
A TTT Millennium game

Artificial intelligence or just some thought and good coding? Be a JUDGE! You decide... New Version just updated code. When compiled the if * and * and * then failed to work correctly

ASP_Volume2 #29111
Pong 2000 with Sound,Bitblit and AI instructions

!Pong 2000 with Sound,Bitblit and AI instructions, Made so you guys can start to program correctly. Those of you that ask how I do it, well here is the source code for you to ponder over.... Have fun, coz I do.

ASP_Volume2 #29203
Pic View 2002

Remember to vote for me.... This is a directory picture viewer It can handle up to 32000 pictures. Double click pics to view, use +,- and number keys to zoom, 0 = resets to original size and arrow keys to scroll. A Previous posting was missing a file, I have deleted it. Now with source for OCX and shows how to use it, EXE is included and virus free... Do not run EXE if you can compile a new one. please do that.

ASP_Volume2 #32289
500 Sprites

500 sprites using Bit Blit with collision detection. How many frames per second can you achive? No timer used.... Only a loop with

ASP_Volume2 #33107
A DirectX7 Multiple sound module

Ah! Simply The Best... This code allows you to play as many Waves as you like, no limit Can set up DirectX7 sound with just 3 calls. Must have Dx7 installed. www.microsoft/directx Have Fun... Send me your games.

ASP_Volume2 #34959
A better way to code Keyboard info

A better way to code Keyboard info. After Seeing a virtual keyboard and the amount of code needed for it, I decided to post a better one with about 100 less lines of code in it. In fact only 48 lines including all basic commands

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