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Results for "Author: brainhead"

ASP_Volume2 #26531
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

ASP_Volume2 #38428
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

ASP_Volume3 #55564
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

ASP_Volume3 #55565
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

C_Volume2 #67593
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

C_Volume2 #79490
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

Java_Volume1 #86137
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

Java_Volume1 #98034
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

2_2002-2004 #113285
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

2_2002-2004 #125181
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

3_2004-2005 #131828
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

3_2004-2005 #143725
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

4_2005-2006 #160861
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

4_2005-2006 #160862
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

5_2007-2008 #183379
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

5_2007-2008 #183380
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

6_2008-2009 #205897
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

6_2008-2009 #205898
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

7_2009-2012 #228415
All Windows Messages in 1 Module (Updated)

This module has all windowsmessage grouped in enums. I don't take any credit or don't wan't vote's because it's just a conversion

7_2009-2012 #228416
Plugin Interface

Now UPDATED whit an example There are 2 maps in the zipfile, in the map host you'll find a project and if you compile it, it will become the dll that your program has to use to let the plugins work. The second map is named "Plugin" and there is an example of how your plugin can be made EVRY FILE that is in the project of the map of "plugin" is necesarly to let it work like it must except form1, you can change that and ofcourse can you add your own things. An other important thing is that the projectname and the name of the dll (plugindll) is the same. PLEASE GIVE ME A GOOD RATE FOR THE CODE. I've done a lot of research to acomplish this (al code is selfwritten, except if there is standing some reference to another coder in the module)

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