Results for "Author: jonathan dean"
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!
I've seen a lot of posts on here that use cards.dll, but none of them really explain what the functions do; so I'm gonna...
If you want to play sounds in your program, but don't want to ship extra .wav files and make sure there in the right path, or you don't want people ripping off your stored .wav files, you can play sounds from a resource file built in to your .exe file. Although Windows resources have a "WAVE" type, Visual Basic doesn't support it. The answer: use a binary resource and play the sound from memory!