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Results for "Author: mahalosoft"

ASP_Volume3 #51172
Quick & Easy encryption

Learn how to write a simple DLL in C++ and then call it in Visual Basic. I scoured the web trying to look for beginning tutorials on how to write DLL's in C++ but came up with NULL examples. All the examples were to complicated for a beginner. Some of them were out-dated i.e. "Learn how to write a DLL to communicate with an ISA card". I soon gathered enough information to write a very simple one. Check it out.

ASP_Volume3 #51173
Digital Poker v2.0

A small light weight video poker clone to procrastinate with when you should be working on that script or coding your companies next front end GUI app. I submitted a video poker clone a while back. It was grossly overweight(a little over 6.5 megs!!!). It was kind of an eye sore also. I tried to trim this one down a bit( the binary is down to 80k). The whole prog. uses the raw win32 API for the GUI and a few DirectDraw API calls for bitmap bltting. In the end, it was really fun to do a total re-write of the entire code. Have Fun!!!

ASP_Volume3 #51174
Attach a console to a window

Learn how to quickly attach a console to a window for instant output and feedback. Console apps trivialize the ability to output text data in a fast efficient manner. Displaying diagnostic data in a windowed application is not so trivial or straight forward. Have you ever wanted instantaneous feedback on a variable or state in your windowed program at run-time? One solution is to "attach" a console to your window. Through this attached console, your window can conveniently output information. The WinProg source below does just that. WinProg allocates a console window in WM_CREATE. It is through this console that WinProg can communicate what messages are being sent to it. The example below handles various messages in the window handler and then outputs them to the console. By retrieving a HANDLE from my CreateOutputConsole() function, you can then display whatever data you wish with a simple printf-like function - ConPrintf(). Just pass the HANDLE to the console, the size of the output buffer (big enough to accommodate the format string and the optional variables), the format string i.e.("Data: %d") etc...and the optional arguments (if any). Very similar to printf().

4_2005-2006 #156469
Quick & Easy encryption

Learn how to write a simple DLL in C++ and then call it in Visual Basic. I scoured the web trying to look for beginning tutorials on how to write DLL's in C++ but came up with NULL examples. All the examples were to complicated for a beginner. Some of them were out-dated i.e. "Learn how to write a DLL to communicate with an ISA card". I soon gathered enough information to write a very simple one. Check it out.

4_2005-2006 #156470
Digital Poker v2.0

A small light weight video poker clone to procrastinate with when you should be working on that script or coding your companies next front end GUI app. I submitted a video poker clone a while back. It was grossly overweight(a little over 6.5 megs!!!). It was kind of an eye sore also. I tried to trim this one down a bit( the binary is down to 80k). The whole prog. uses the raw win32 API for the GUI and a few DirectDraw API calls for bitmap bltting. In the end, it was really fun to do a total re-write of the entire code. Have Fun!!!

4_2005-2006 #156471
Attach a console to a window

Learn how to quickly attach a console to a window for instant output and feedback. Console apps trivialize the ability to output text data in a fast efficient manner. Displaying diagnostic data in a windowed application is not so trivial or straight forward. Have you ever wanted instantaneous feedback on a variable or state in your windowed program at run-time? One solution is to "attach" a console to your window. Through this attached console, your window can conveniently output information. The WinProg source below does just that. WinProg allocates a console window in WM_CREATE. It is through this console that WinProg can communicate what messages are being sent to it. The example below handles various messages in the window handler and then outputs them to the console. By retrieving a HANDLE from my CreateOutputConsole() function, you can then display whatever data you wish with a simple printf-like function - ConPrintf(). Just pass the HANDLE to the console, the size of the output buffer (big enough to accommodate the format string and the optional variables), the format string i.e.("Data: %d") etc...and the optional arguments (if any). Very similar to printf().

5_2007-2008 #178987
Quick & Easy encryption

Learn how to write a simple DLL in C++ and then call it in Visual Basic. I scoured the web trying to look for beginning tutorials on how to write DLL's in C++ but came up with NULL examples. All the examples were to complicated for a beginner. Some of them were out-dated i.e. "Learn how to write a DLL to communicate with an ISA card". I soon gathered enough information to write a very simple one. Check it out.

5_2007-2008 #178988
Digital Poker v2.0

A small light weight video poker clone to procrastinate with when you should be working on that script or coding your companies next front end GUI app. I submitted a video poker clone a while back. It was grossly overweight(a little over 6.5 megs!!!). It was kind of an eye sore also. I tried to trim this one down a bit( the binary is down to 80k). The whole prog. uses the raw win32 API for the GUI and a few DirectDraw API calls for bitmap bltting. In the end, it was really fun to do a total re-write of the entire code. Have Fun!!!

5_2007-2008 #178989
Attach a console to a window

Learn how to quickly attach a console to a window for instant output and feedback. Console apps trivialize the ability to output text data in a fast efficient manner. Displaying diagnostic data in a windowed application is not so trivial or straight forward. Have you ever wanted instantaneous feedback on a variable or state in your windowed program at run-time? One solution is to "attach" a console to your window. Through this attached console, your window can conveniently output information. The WinProg source below does just that. WinProg allocates a console window in WM_CREATE. It is through this console that WinProg can communicate what messages are being sent to it. The example below handles various messages in the window handler and then outputs them to the console. By retrieving a HANDLE from my CreateOutputConsole() function, you can then display whatever data you wish with a simple printf-like function - ConPrintf(). Just pass the HANDLE to the console, the size of the output buffer (big enough to accommodate the format string and the optional variables), the format string i.e.("Data: %d") etc...and the optional arguments (if any). Very similar to printf().

6_2008-2009 #201505
Quick & Easy encryption

Learn how to write a simple DLL in C++ and then call it in Visual Basic. I scoured the web trying to look for beginning tutorials on how to write DLL's in C++ but came up with NULL examples. All the examples were to complicated for a beginner. Some of them were out-dated i.e. "Learn how to write a DLL to communicate with an ISA card". I soon gathered enough information to write a very simple one. Check it out.

6_2008-2009 #201506
Digital Poker v2.0

A small light weight video poker clone to procrastinate with when you should be working on that script or coding your companies next front end GUI app. I submitted a video poker clone a while back. It was grossly overweight(a little over 6.5 megs!!!). It was kind of an eye sore also. I tried to trim this one down a bit( the binary is down to 80k). The whole prog. uses the raw win32 API for the GUI and a few DirectDraw API calls for bitmap bltting. In the end, it was really fun to do a total re-write of the entire code. Have Fun!!!

6_2008-2009 #201507
Attach a console to a window

Learn how to quickly attach a console to a window for instant output and feedback. Console apps trivialize the ability to output text data in a fast efficient manner. Displaying diagnostic data in a windowed application is not so trivial or straight forward. Have you ever wanted instantaneous feedback on a variable or state in your windowed program at run-time? One solution is to "attach" a console to your window. Through this attached console, your window can conveniently output information. The WinProg source below does just that. WinProg allocates a console window in WM_CREATE. It is through this console that WinProg can communicate what messages are being sent to it. The example below handles various messages in the window handler and then outputs them to the console. By retrieving a HANDLE from my CreateOutputConsole() function, you can then display whatever data you wish with a simple printf-like function - ConPrintf(). Just pass the HANDLE to the console, the size of the output buffer (big enough to accommodate the format string and the optional variables), the format string i.e.("Data: %d") etc...and the optional arguments (if any). Very similar to printf().

7_2009-2012 #224023
Quick & Easy encryption

Learn how to write a simple DLL in C++ and then call it in Visual Basic. I scoured the web trying to look for beginning tutorials on how to write DLL's in C++ but came up with NULL examples. All the examples were to complicated for a beginner. Some of them were out-dated i.e. "Learn how to write a DLL to communicate with an ISA card". I soon gathered enough information to write a very simple one. Check it out.

7_2009-2012 #224024
Digital Poker v2.0

A small light weight video poker clone to procrastinate with when you should be working on that script or coding your companies next front end GUI app. I submitted a video poker clone a while back. It was grossly overweight(a little over 6.5 megs!!!). It was kind of an eye sore also. I tried to trim this one down a bit( the binary is down to 80k). The whole prog. uses the raw win32 API for the GUI and a few DirectDraw API calls for bitmap bltting. In the end, it was really fun to do a total re-write of the entire code. Have Fun!!!

7_2009-2012 #224025
Attach a console to a window

Learn how to quickly attach a console to a window for instant output and feedback. Console apps trivialize the ability to output text data in a fast efficient manner. Displaying diagnostic data in a windowed application is not so trivial or straight forward. Have you ever wanted instantaneous feedback on a variable or state in your windowed program at run-time? One solution is to "attach" a console to your window. Through this attached console, your window can conveniently output information. The WinProg source below does just that. WinProg allocates a console window in WM_CREATE. It is through this console that WinProg can communicate what messages are being sent to it. The example below handles various messages in the window handler and then outputs them to the console. By retrieving a HANDLE from my CreateOutputConsole() function, you can then display whatever data you wish with a simple printf-like function - ConPrintf(). Just pass the HANDLE to the console, the size of the output buffer (big enough to accommodate the format string and the optional variables), the format string i.e.("Data: %d") etc...and the optional arguments (if any). Very similar to printf().

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