Results for "Author: broosr"
This code demonstrates how to achieve some of the oldschool assembler Demo effects using C# and GDI. No directX! Includes fire, plasma and parallax stars. Fully commented. BUT WHY WOULD YOU WANT TO DO THIS STUFF?! Because we can and those old demos were the coolest things ever!
Much to learn about old-school DemoFX we still have, padawan! In this version we cover more complex effects using GDI: waves, rain and old-fashioned 3D rotation. Anymore tutorials on these are a little difficult to find, especially for C# so get it while it's hot! Fully commented.
This code demonstrates how to achieve some of the oldschool assembler Demo effects using C# and GDI. No directX! Includes fire, plasma and parallax stars. Fully commented. BUT WHY WOULD YOU WANT TO DO THIS STUFF?! Because we can and those old demos were the coolest things ever!
Much to learn about old-school DemoFX we still have, padawan! In this version we cover more complex effects using GDI: waves, rain and old-fashioned 3D rotation. Anymore tutorials on these are a little difficult to find, especially for C# so get it while it's hot! Fully commented.
This code demonstrates how to achieve some of the oldschool assembler Demo effects using C# and GDI. No directX! Includes fire, plasma and parallax stars. Fully commented. BUT WHY WOULD YOU WANT TO DO THIS STUFF?! Because we can and those old demos were the coolest things ever!
Much to learn about old-school DemoFX we still have, padawan! In this version we cover more complex effects using GDI: waves, rain and old-fashioned 3D rotation. Anymore tutorials on these are a little difficult to find, especially for C# so get it while it's hot! Fully commented.
This code demonstrates how to achieve some of the oldschool assembler Demo effects using C# and GDI. No directX! Includes fire, plasma and parallax stars. Fully commented. BUT WHY WOULD YOU WANT TO DO THIS STUFF?! Because we can and those old demos were the coolest things ever!
Much to learn about old-school DemoFX we still have, padawan! In this version we cover more complex effects using GDI: waves, rain and old-fashioned 3D rotation. Anymore tutorials on these are a little difficult to find, especially for C# so get it while it's hot! Fully commented.
This code demonstrates how to achieve some of the oldschool assembler Demo effects using C# and GDI. No directX! Includes fire, plasma and parallax stars. Fully commented. BUT WHY WOULD YOU WANT TO DO THIS STUFF?! Because we can and those old demos were the coolest things ever!
Much to learn about old-school DemoFX we still have, padawan! In this version we cover more complex effects using GDI: waves, rain and old-fashioned 3D rotation. Anymore tutorials on these are a little difficult to find, especially for C# so get it while it's hot! Fully commented.