Results for "Author: errrrus"
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.
This sample shows creating a neat and FPS friendly 3rd Person View Rain effect using a 3ds cylinder and and TexMod to scroll the texture.
I hope u can use this. I took this out directly from my game. I took alot of stuff that u don't need out. For example Automated Mesh loading. You are free to use any of this code but if u use the camera code plz at least tell me. All of the collision Code are in the Actor_Mod module. The sub WalkoverMesh in that module makes the actor walk on the wall. Add when ever he presses left or right the sub Actor_Pressed_Up gets activated. And There it checks all the collision and thats kinda it. If u have any question or suggestion email me.