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Results for "Author: vampyr"

ASP_Volume2 #28357
easy mapeditor

a good mapeditor to easyly create and edit maps upto 1000 * 1000 tiles, only 50 lines of code! i made this cause i saw many bad submissions with slow bitblt commands or way too litle tile buffer to work properly, those codes were all over 100 lines and used api, so i wrote a lil mapeditor to make maps, you should write your own saveroutine, cause i didnt want to put mine in the code(im creating a dx game so i dont want that to be public)

C_Volume2 #69419
easy mapeditor

a good mapeditor to easyly create and edit maps upto 1000 * 1000 tiles, only 50 lines of code! i made this cause i saw many bad submissions with slow bitblt commands or way too litle tile buffer to work properly, those codes were all over 100 lines and used api, so i wrote a lil mapeditor to make maps, you should write your own saveroutine, cause i didnt want to put mine in the code(im creating a dx game so i dont want that to be public)

Java_Volume1 #87963
easy mapeditor

a good mapeditor to easyly create and edit maps upto 1000 * 1000 tiles, only 50 lines of code! i made this cause i saw many bad submissions with slow bitblt commands or way too litle tile buffer to work properly, those codes were all over 100 lines and used api, so i wrote a lil mapeditor to make maps, you should write your own saveroutine, cause i didnt want to put mine in the code(im creating a dx game so i dont want that to be public)

2_2002-2004 #115110
easy mapeditor

a good mapeditor to easyly create and edit maps upto 1000 * 1000 tiles, only 50 lines of code! i made this cause i saw many bad submissions with slow bitblt commands or way too litle tile buffer to work properly, those codes were all over 100 lines and used api, so i wrote a lil mapeditor to make maps, you should write your own saveroutine, cause i didnt want to put mine in the code(im creating a dx game so i dont want that to be public)

3_2004-2005 #133654
easy mapeditor

a good mapeditor to easyly create and edit maps upto 1000 * 1000 tiles, only 50 lines of code! i made this cause i saw many bad submissions with slow bitblt commands or way too litle tile buffer to work properly, those codes were all over 100 lines and used api, so i wrote a lil mapeditor to make maps, you should write your own saveroutine, cause i didnt want to put mine in the code(im creating a dx game so i dont want that to be public)

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