Results for "Author: artem"
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.
Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.