engine3d
This source code demonstrates the techniques used to handle 3D graphics from scratch - without using an API such as OpenGL. The code includes Gouraud shading, which gives much better quality than flat shading for curved surfaces. Also included are methods for building general 3D shapes. The code does not yet include texture mapping. Some things that it can do are: build models, wire-frame rendering, lighting, flat shading, gouraud shading, phong shading, backface culling, perspective projection, world space to view space transformation, camera movement, frustum culling. There is a delphi project included to demostrate how to use the rendering engine.
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Upload Public Function KeyAscii(ByVal UserKeyArgument As KeyPressEventArgs) As Short KeyAscii = Asc(UserKeyArgument.KeyChar) End Function Private Sub txtusername_KeyPress(ByVal sender As Object, ByVal e As System.Windows.Forms.KeyPressEventArgs) Handles txtusername.KeyPress If User.KeyAscii(e) = 13 Then msgbox "you press ENTER key" End If End Sub